Record: the moment is already saved
Guessing a clip length before it happens never works. LensCap is always buffering, saves the whole thing when you ask, and gives you a real editor to find the ten seconds that mattered.
Always buffering
The last minutes of screen and sound, on disk, overwriting themselves.
Press the key
Written out in under a second. Nothing re-encoded, nothing lost.
Mark in and out
Scrub the timeline, tap I and O, preview the cut.
Keep the ten seconds
The cut is its own clip; the original stays unless you say.
Catches the crash
A game crashes, LensCap saves the minutes up to it by itself.
Files itself
Named and foldered by the game that was actually on screen.
Every voice on its own track
Game, voice chat and your mic saved apart as well as mixed. Turn a teammate down later.
Plays and trims
Opens in LensCap; trim and share without leaving the player.
Moments, marked
Bursts of action and shouting are marked as you play, or tap a key. Jump straight to them.
Right on HDR
HDR screens recorded the way you saw them, not blown out. HEVC option for 40% smaller files.
Studio: a real editor, built in
Stack clips on as many tracks as you like, lay music and your own commentary underneath, put titles and your logo on top, and export once on your graphics card. It opens straight from your library, so the moment you just saved is already on the timeline. No second app, no subscription, no watermark.
Tracks that stack
Any number of video tracks, higher over lower: facecams, reactions, picture-in-picture.
Vertical in one click
9:16 for TikTok, Shorts and Reels, or square, with the gameplay filling the frame.
Captions from your voice
Your speech turned into on-screen captions, made on your PC, ready to tweak.
Slow-mo, zoom, crossfades
Quarter to 4x speed, punch-ins and push-ins, fades and one-click crossfades.
Music and commentary
Drop a song under it, or record a voiceover from your mic while it plays.
Scrubbing that keeps up
A light preview copy of every clip means any frame shows the instant you touch it.
Titles and logos
Text and pictures on top, dragged into place right on the preview.
Picture and sound, apart
Unlink a clip to cut its sound on its own; the game, chat and mic are already separate.
One export, full quality
Rendered from your original recordings on the GPU, back into your library, or posted straight to YouTube.
Stream: live everywhere, from one window
Flip to streaming and LensCap is a streaming app: scenes, overlays and your camera on a preview that is the real output. Your clips keep recording underneath the whole time.
On air
What goes out, and where.
- OUTEvery platform at once. Twitch, Kick, VPZone, Velora, YouTube or any RTMP server; with Pro the relay fans one upload out to all of them.
- 60 FPSSmooth and in sync. Frames built on the GPU at an exact 60 a second, sound locked to them.
- DROPSHealth in plain words. Says whether it is your upload, your PC or the encoder, and what to change.
- REPLAYInstant replay. One key plays the last 10 to 30 seconds on stream, in slow motion if you like.
Talkback
Everything your viewers say, in one place.
- CHATEvery chat in one panel. Twitch, Kick and VPZone side by side; reply to one or all.
- MODRight-click to moderate. Delete, time out or ban; removed lines stay, struck through.
- EVENTSSubs, raids and cheers. As they happen, plus title and game changed from the app.
Share: clips.lenscap.gg
Press share and the clip goes up to LensCap's own clip host, not a video site that stamps its logo on it. You get a link that plays right inside Discord, and the file on your PC stays at full quality.
Plays where you paste it
Discord shows a real video player, not a download link.
Up as you recorded it
A clip within your limits goes up untouched, at full quality. Only bigger ones are shrunk, on your GPU, in seconds.
Your page of clips
Sign in to see every clip you've shared, copy a link, or delete one for good.
Measured, not promised
Every number here came from a real run on an RTX 5070 and Ryzen 9 5900X with a game going.
| TEST | RESULT | CONDITIONS |
|---|---|---|
| Recording CPU | ≈3% of total | 1440p screen kept at 720p, 144 fps |
| Clip save | < 1 s | Stream copy, no re-encode; a full 5:00 clip in about 7 s |
| Stream frame rate | 60 fps | 1440p out, overlay and screen composed on the GPU, ≈5 ms a frame |
| Stream sync | < 50 ms | Live through the relay, steady for the whole stream |
| Studio export | 12 s in 6.7 s | 720p60 from the original clips: two video layers, a picture overlay, three sounds mixed, on the GPU |
| Share encode | 73 → 16 MB | 78% smaller in 3.7 s, on the GPU |
Get LensCap
One download for everything: recording, the studio, streaming and sharing. It brings its own video tools and runtime, and keeps itself up to date.
The installer is small because it fetches LensCap as it installs, so it always installs the current version. Installing offline? Take the portable ZIP.
Windows blocked it, or your browser did?
LensCap is not code signed yet, so Windows may show “Windows protected your PC”, and some browsers make the installer awkward to download. Nothing is wrong with the file.
To install anyway: click More info, then Run anyway.
If the download vanished with no warning at all, Chrome blocked it
quietly. Open chrome://downloads, find LensCap in the list and
choose Keep. Or just take the
portable ZIP, which browsers
rarely stop, and run LensCap.exe from the folder.
Why it happens: to an automated scanner, a screen recorder looks a lot like spyware. It captures your screen, captures audio, listens for a hotkey and updates itself. A signing certificate is what attaches a publisher to the file for those checks to trust, and that is on the list.
Verify the download yourself
Compare the SHA-256 of the file you downloaded against these:
loading…loading…In PowerShell:
Get-FileHash .\LensCap-Setup.exe -Algorithm SHA256